UI elements
How can I make sepreated UI elements for my fellow team members to use?
Last week I
did some research about home screens in game. This week I used my own product
as a available product analysis. To create new Ui elements, which suits
our games style.
This week I created a Quiz item for our game. I took in consideration the home screen design, which I created last week, when creating the Quiz item for the game.
Afterwards we
got feedback from the teachers how I could make separated buttons without
filling them in with icons or text, so that the devs could use it for places
where they need it.
Of each button I created 3 variants. Normal, Pressed and Inactive. I also created one new prop for in game and updated the home screen UI.
And we
decided to have a status, or better said, condition bar in our levels. To see
the current state of the level. So I came up with a condition bar which is full
and green at the beginning of the level with a green happy smiley. And when the
condition lowers the bar turns red and the smiley turns sad.
conclusion
I’ve expanded
the look and feel of the game to the other screens. Which makes our game feel
more like a whole instead of separate projects glued together.
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