2D isometric character design
research
Like the most researches I do I start with Available product analysis. I like this method cause it gives me an overview of the already existing products. It also give me some inspiration. I’ve searched for character art in 2D isometric style.
I came across
a couple of samples. And with the knowledge from the previous weak I’ve started
creating my own character. I did adjust the grid size on my view though, cause I
needed more details in my character. In the research of last week I found out
that creating rounded objects were difficult that why I decided to make a
blocky character because of the details.
Conclusion:
I’ve created
a character which suits our design and theme. The character can be seen in the
image above. I was planning to upgrade the character design to a more rounded
form. But I kind of like this style. So I will discuss this with the group. And
if they agree we can keep this blocky character style.
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