Post effects and finishing touches
This week
was our last week to work on the game. Me and my team worked on the latest functionalities
we wanted in the game. One of this functionalities is Making a Scene
from Game Technology Workshop 4. This allowed us to make Start, Game and End
scenes. We also added customization to the players name. Martijn did mostly the
work on this part and explained us how he did it so me and Bjarne could
understand and work with it.
We also
fixed a couple of issues. I personally focused on the combat and dialogue systems.
I added the functionality that enemies fight back when the character is within
a certain range. And also fixed the issues which came along with the previous update.
Where enemies didn’t stop fighting while in dialogue with the main character.
And then I
made a couple of sprites for the game. And finally did some research on post processing
effects. Adding post processing effects made it possible to give the different
areas different looks and feels. As you can see in the image below. The left
image has post processing on and on the right one it is turned off.
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