Research strategies and methods used: Library Available product analysis Literature study Workshop T utorial Showroom Pitch Game Pitch This week we’ve started the week with a Game pitch. We’ve created the pitch last week. The pitch gave our clients and the teachers an idea of what we are going to build this semester for game design. It describes the main areas of our game. Thanks to the pitch both the teachers as the clients now know what to expect form our project. They also gave us feedback which is an essential part for our development. We’ve applied the feedback in our project. After the pitch we’ve created user stoeries in Devops to work on. I was assigned to make the art for this sprint together with Martijn, another team member. How can we make isometric 2d art for our game? I’ve firstly searched for existing games which use this kind of art style. I found an awful lot of examples, not only games but also other media which use 2d...
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